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Final Fantasy Tactics: The War of the Lions Reviews

[ 10 ] September 22, 2010 |
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Final Fantasy Tactics: The War of the Lions

  • Animated sequences combine hand-drawn style visuals with computer graphics
  • Enhanced widescreen presentation, new jobs and new characters
  • Challenge friends in head-to-head battles with the multiplayer function
  • team up in the co-operative mode and try to outwit the game’s computer opponents

Final Fantasy Tactics: The War of the Lions PSP

Rating: (out of 64 reviews)

List Price: $ 19.99

Price: $ 15.00

Final Fantasy Chronicles (Chrono Trigger and Final Fantasy IV)

  • The Final Fantasy Chronicles set includes new opening and closing cinematic sequences for Chrono Trigger and re-creations of memorable sequences
  • New abilities include a “dash” feature, allowing players to move quickly through towns and dungeons
  • 2-player mode allows players to participate in battles together
  • Improved localization of the original unedited story
  • Includes all the original monsters, abilities, items and scenes that were not seen in the SNES version

This old school compilation from Square includes “Final Fantasy IV” (known as “FF2″ as a 1991 US SNES release which introduced the Active Time Battle system) and “Chrono Trigger” (1995′s precursor to the wildly popular “Chrono Cross”).Format: PSX Genre: RPG (VG)/ Rating: T – Teen UPC: 662248901015 Manufacturer No: 9796Showcasing enhanced versions of the Super Nintendo classics Final Fantasy IV and Chrono Trigger, Final Fantasy Chronicles is a must-have “retro” bundle for the serious role-

Rating: (out of 187 reviews)

List Price: $ 16.99

Price: $ 10.97

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  1. S. RhodesNo Gravatar says:

    Review by S. Rhodes for Final Fantasy Tactics: The War of the Lions
    Rating:
    Final Fantasy Tactics was without a doubt one of the greatest Playstation games out there. Starting off as a cult classic it became a big success when it was released later as a Greatest Hits package. Ten years later and Final Fantasy Tactics is still one of the best Final Fantasy games ever made.

    Of all the Final Fantasy games, Tactics has arguably the best story out there. It’s full of emotion, political intrigue, fantastic characters and it’s very deep. If this is your first trump through Final Fantasy Tactics, prepare to be dazzled. It’s still one of the most absorbing in the series. To the point where you’ll be sad to leave when the whole thing is over. The game is also backed up by a fantastic new translation that out does the original and makes the world of Ivalice come alive. The translation alone may actually warrant Final Fantasy Tactics The War of the Lions worth a buy even for those who played through the original game.

    It’s the gameplay that makes Final Fantasy Tactics a treat, though. Thanks to the job system, customization is nearly endless. Before each battle you can assign jobs to your characters. Each job has specific traits about them and can greatly affect how you perform in battle. Mages have devastating magic abilities while Knights are strong physical attackers. They also bring their own unique abilities to the table. Because there are so many job classes to choose from, there’s a lot of experimentation you can do. As you master abilities you’ll also be able to mix and match. You could have a Squire casting white magic, for example provided you’ve learned some of the white magic abilities.

    As battles progress you gain experience. You pretty much gain experience after each and every turn, which is nice. Not only do you gain experience but you also gain job points to help you master the abilities in your job class. It’s pretty simple stuff and you’ll be surprised at just how fast you can learn abilities here.

    Final Fantasy Tactics provides its own challenges, though. Not all your enemies are taken down easily, and if you don’t take advantage of the opportunities to improve your characters abilities you’ll be overwhelmed before you know it. When they say Final Fantasy Tactics, they’re not kidding. Sometimes little simple mishaps in your strategy can cost you a battle. Not only that, but even doing things such as casting spells you must be careful with because if any of your characters are in range, they’ll be struck by that spell. You also have to be quick about reviving characters otherwise you lose them forever. If your first plunge into Final Fantasy Tactics was with the GBA version released in 2003 you’ll be in for a rude awakening.

    There is also a multiplayer thrown in there. You can work with a friend or battle friends. First there are melee battles where you can battle up against friends and then there’s the Rendezvous Battles where you’ll team up with a friend. These let you get some rare and hard to find items that are otherwise unable to be obtained.

    While Final Fantasy Tactics is a great game, it certainly doesn’t do as much in the technical department as it does in the gameplay. The game itself doesn’t really look any different from the game released ten years ago. There’s little, if any, enhancement to the graphics at all. For the pleasure of story, however, there are some pretty cool cutscenes thrown in that are incredible looking. These cutscenes are truly artistic and in depth. While those cutscenes are beautiful, it’s a shame Square-Enix did little to update the games other visuals. Despite the cool cutscenes, though, there are some slow down issues in battle.

    Music wise, though, Final Fantasy Tactics easily has some of the best music in the series. It’s still memorable to hear and can still give many video game soundtracks a run for their money. While the voice acting isn’t as good as other video games, they add a lot of depth to the cutscenes.

    Surprisingly, there are quite a few differences outside of the translation to Final Fantasy Tactics The War of the Lions. New characters such as Balthier appear. There are new missions exclusive to the PSP version as well as the multiplayer aspect of the game. While there aren’t a huge assortment of new items and abilities, you’ll find War of the Lions takes a much longer time to master than the original.

    Final Fantasy Tactics: War of the Lions is a great re-release of a great classic. While it’s still a good game a bit more could’ve been done to update it. The technical issues will probably annoy some fans, but for the most part you’re getting a good game. Even if you have the original, this one is worth a look.

    Pros:

    +A fantastic storyline

    +Beautiful soundtrack

    +New job classes

    +Good cutscenes

    +Addictive gameplay

    +Tons of customization

    +The New Translation is far better than the original, making even the experience of the story completely different for those who went through before. This alone makes the game worth a purchase for those who already went through it and enjoyed it once before

    Cons:

    -Will be difficult for newcomers

    -Some technical issues with the graphics and sound

    -Not much of a graphical update at all, it looks just like the original Playstation version

  2. Brian KleinNo Gravatar says:

    Review by Brian Klein for Final Fantasy Tactics: The War of the Lions
    Rating:
    Final Fantasy Tactics has long been my favorite videogame EVER. Nothing, I feel, has ever matched the original PS1 version of the game. Unfortunately, that still statement still stands.

    I’ve always wanted a portable version of Final Fantasy Tactics, and when I heard it was coming to PSP I went and bought a PSP JUST FOR THIS GAME. I figured that with the fixed translation, new movies, and new content it would be pretty much the only game I would need for awhile.

    Well, after sitting down and playing for hours, here is what I have to say:

    Pros:

    - The new animations are beautiful! And the voice acting is very well-done. So, big plus there.

    - The new content is fun, and helpful (for understanding the plot)

    - Multiplayer mode looks like it might be fun – unfortunately no one I know (and no one in the entire area as far as I know) has a PSP and Final Fantasy Tactics … so I can’t play it.

    - The load time is almost nonexistent.

    - Rewritten and well-translated dialogue! Yay! The translation is not perfect, I’ve noticed several grammatical and spelling errors in the dialogue, but its a big improvement from the last translation. I’m bit annoyed that its not perfect, though. Last time I could chalk it up to the horrible translation, but this time I really did expect perfection. Oh well. The big plus is that the plot is much easier to understand now.

    Cons:

    - Sound: It sounds like several sound effects were cut. I got especially annoyed at the first fight, when some of the dark knight’s sword skill sound effects were cut. I don’t know why this is. If you’ve never played the game you probably won’t notice/care (though you might wonder at the strange silence for parts of moves …). If you have played the game you’ll be annoyed.

    - Multiplayer: If you don’t have anyone to play with, there is no way to get any of that extra content. I don’t know why they couldn’t have made the multiplayer missions an option to do all alone – sure they’d be hard, but still … Very annoying that an entire section of the game is locked to you if you have no one to play with. Of course, you can disregard this if you actually have a friend, with the game, who is willing to spend time doing the multiplayer content with you.

    - Graphics: The PS1 version has absolutely beautiful graphics; not a single pixel on the screen was was wasted. The grahics are still good in the PSP version, but in stretching out the game to 16×9 for the screen, everything looks somewhat … fuzzy. This was actually a big letdown for me, because the original graphics on the PS1 still look great. It just didn’t make the transition smoothly. But, this is a minor issue. If you haven’t seen the original, you’ll think this is a pretty beautiful game.

    - Dialogue: Again, some grammar and spelling mistakes. Nothing big, but I really wish they’d been fixed.

    - ANIMATION SLOW DOWNS. This was big. For almost EVERY special attack in the game, especially more

    elaborate ones, there is noticeable disconnect between the sound and the animation. The problem is that the video lags so far behind the sound, sometimes the sound will finish playing almost before the animation has started … this also considerably slows down battles, as the framerate drops so much. The PSP has powerful hardware in it, I have no idea why there is this problem. Especially because emulated versions don’t have this issue. I thought that I would get used to it, but it just got more and more annoying, especially as I got stronger and stronger magic. This is the primary reason I gave the game 3 stars. It is not only incredibly annoying, it also considerably slows the gameplay down. UGH.

    Conclusion:

    If you’ve never played the game, do yourself a favor and go try it out. If the lag problem isn’t too annoying for you you’re in for an amazing game. The plot is sophisticated, and the gameplay is deep. Few games can really compare in those two aspects. And, if you’re a big fan of the game, you owe it to yourself to buy it. The new content and new movies are great, and you can’t get those on an emulator. That said … the technical issues introduced in the translation from PS to PSP really knock this game down … especially the graphics lag. I don’t know what Square was thinking releasing the game before they had the problem fixed (I really don’t understand why it would even be a problem, the PSP hardware is supposedly more powerful than the PS1 hardware …).

    I really wish I could give this game 5 stars, I really do. In my opinion, the graphics issues alone knocks it down a star, and the combination of everything else knocks another star off. I gave it 4 stars for fun because only the graphics issue really affects how fun the game is to play. Its still a great game, and if the graphics issue was gone I’d say it was a must buy. As is … :(

    *edit*

    Its been a few months now, and I’ve progressed quite a bit in the game. I have well over 100 hours of playtime (no idea how many, exactly, the playtime clock maxed out long ago) and have played through every class and seen almost every ability in the game. Some additional thoughts:

    * No multiplayer is still a bummer – I want some of those items, but there is no way for me to get them …

    * In my opinion (and feel free to disagree) graphics slowdown is still an issue. I purposely avoid white magic and use items instead, for example, to avoid some of the bigger offenders and speed up battle. If you read the comments for this review you’ll see people who agree and disagree with my assessment.

    * I’m continually impressed by the cutscenes, voice acting, and redone script.

    * I still feel that the game isn’t as crisp as the original PS version.

    All of this said, this is still one of my favorite games out there (as evidenced by the fact that I still play it) … but I do stand by my rating. This game is, in my opinion, hampered by technical problems – which is sad. But … it is a lot of fun!

  3. Lisa SheaNo Gravatar says:

    Review by Lisa Shea for Final Fantasy Tactics: The War of the Lions
    Rating:
    This review was written by my son, James Shea

    A remake of the hit game for the PS1, Final Fantasy Tactics: The War of the Lions updates many of the little pieces of the original game in addition to carrying the game over to the Playstation Portable platform. It has been 10 years since the original’s release; now the update brings it to a new generation.

    As a refresher for those unfamiliar with the original game, Final Fantasy Tactics is a turn-based tactical game using many of the abilities and classes made familiar in the Final Fantasy series of games. The story takes place in the kingdom of Ivalice, where civil war has erupted following a great war against foreign enemies and the death of the old king. The main character, Ramza, must navigate these mazes of treachery and deceit to discover the true secret of the ancient prophecies that govern the kingdom.

    The English translation to the original was notoriously bad, with such lines as “I got a good feeling!” and “Bracelet” used instead of “Breath” (as in, a Dragon’s breath). The main thing done by the remake was the rewriting/retranslating of almost the entire script to be much more period-appropriate. For the most part this is a good thing, matching the epic, elegant scale of the story, though certain fan-favorite lines were lost (“Don’t blame us! Blame yourself or God!” and “Surrender, or die in obscurity!” being two of those). Many names were also changed; besides the re-familiarization of characters (for fans who got used to the old names), the only other problem is the abundance of “th” sounds to replace “s” sounds (“Algus” becomes “Argath”, like how “Aeris” from Final Fantasy 7 became “Aerith” in later games).

    In certain scenes, illustrated cinematics were used to replace the game-engine cutscenes or CG cutscenes used in the old versions. These cinematics have a distinct art style and coloring scheme and are very well done. These scenes also have voice acting, which is done with English accents similar to much of Final Fantasy XII. Several new scenes are also inserted to either add backstory to the game or to establish a new character. On that note, two new characters from other Final Fantasy games are recruitable through the story (much like Cloud from FF7 was and still is): Balthier from FFXII and Luso from the upcoming FFT Advance 2. Two new classes are also obtainable for regular (IE non-unique) characters. Onion Knight is gained by gaining levels in the two basic classes (chemist and squire) while, on the other end, Dark Knight is gained by gaining a high level of classes in many specialized classes.

    The War of the Lions also adds a multiplayer mode, accessible through ad-hoc wireless (the PSPs must be within range of each other; no online mode is available). Through this, two players can either fight head-to-head or work cooperatively on unique missions. Characters do not die permanently in this mode, but there are treasures that can be gained from it, including some unique equipment. While it isn’t as developed as it could be, its addition is certainly welcomed.

    Graphically, the game is the same. While the older sprites might seem dated, the smaller screen means that they seem more artistic than pixelated. The only troubling spot is major slowdown when spells are cast or abilities are used; this problem is recurring and noticeable, but such is only to be expected with the transition between systems.

    Final Fantasy Tactics is still acclaimed as one of the best games of all time. With this remake, there were a lot of worries that the original formula would be watered down. Fortunately, this is definitely not the case; the additions are almost entirely good, and make for a much more serious, solid experience. This game has done a great service in many ways to this classic game, despite occasional troubles.

    Rating: 9/10.

  4. SuperTenorNo Gravatar says:

    Review by SuperTenor for Final Fantasy Tactics: The War of the Lions
    Rating:
    Final Fantasy Tactics for the original PlayStation was one of my favorite games of all time, so I was looking forward to playing this game.

    Only being two hours into the game, I have not reached any of the new content, and I have not tried the multiplayer yet, so I cannot comment on those aspects of the game.

    The reanimated cut scenes are gorgeous. However, not all cutscenes were animated, and only being in chapter one, I’ve only seen one, which is when Ovelia is abducted by Delita. The other scenes so far have been with the in-game sprites. The voice acting is a nice touch to the animated scenes. The new translations give the speech in the game a similar feel to FFXII, which works considering the setting. Gameplay works exactly as it did in the original, which is part of the reason I love the game. If you are not into grinding levels, this game won’t be for you. On tip though, the glitch in the original that allows for quick mastering of certain job classes is gone. Looks like he have to be honest men and women from now on. No big deal though.

    The two big issues I have with the game are technical in nature. The game expierences slow down any time there is a special effect of sorts curing battles. This occurs during spell animations, mainly, but I’ve experienced it even using things like “Throw Stone” and items, and even during monster attacks. The sound effects during the battles and the cut scenes that use sprites leave a lot to be desired as well. The sound of wind blowing is particularly horrific.

    One more thing to note is just that you may have to get used to new names of abilities. It’s nothing big, but every one in a while I check to make sure that it’s the same ability it used to be. No big deal.

    The game still looks great. Some may find it a little dated, but I think because it’s on the PSP, it’s not that big of a deal. The music is still excellent, although it doesn’t sound re-mixed or re-arranged to me, which would have been a nice touch

    Overall, it’s a good game that improves on the original, but I would have been willing to wait longer to have some of the technical issues ironed out.

  5. Kevin D A MajorNo Gravatar says:

    Review by Kevin D A Major for Final Fantasy Tactics: The War of the Lions
    Rating:
    Final Fantasy Tactics: The War of the Lions is a remake of the original Final Fantasy Tactics for the PS1. The original was perhaps the most popular turn-based tactical RPG ever made, and this newest version remains true to the original.

    Not much, in terms of plot, has changed in the remake. The new translation is far better than the often laughable Engrish of the original, and some names have been changed to make the game fit better into the more fleshed out Ivalice of Final Fantasy XII. This doesn’t change the story, but makes it easier to understand and far more enjoyable to witness.

    Graphically, the game is a bit of a mixed bag. The original PS1 graphics remain, and they haven’t aged very well. Characters and monsters are depicted by the now familiar Square-Enix superdeformed sprites. The maps are pseudo-3D. They can be rotated so the player can see around obstacles, but they’re not exactly stunning to behold. On the flipside, the new cutscenes are absolutely gorgeous. They’re fully animated, and very fluid, but retain an almost parchment-like quality to them. The style mimics the official art very closely, and helps to bridge the gap between the art and the sprites.

    The audio, again, is a mixed bag. Some of the music is beautiful, but there are a few annoying tunes thrown in, which quickly becomes a problem as the track repeats itself for the nth time while you’re grinding for experience and job points. The sound effects are pretty standard. The voice acting, on the other hand, is superb. It’s a shame that its limited to just the cutscenes.

    The gameplay is familiar to those experienced with the genre. Battles are fought on a square map. Obstacles – buildings, trees, lava…it all depends on where the battle is taking place – and monsters litter these battlegrounds. You control a squad of up to 5 characters. Each combatant – both the characters you control and the enemy NPCs – gets a turn, which allows them to move and/or perform an action. Most battles simply consist of defeating all enemies on the map or one particular enemy without getting the main character killed in the process.

    The tactical side of the game largely comes from which jobs your characters have mastered. Jobs are essentially character classes. You have the standards: warrior, healer, wizard, etc. There are other, more esoteric jobs, like mathematician and dancer. Every defeated enemy gives that character job points, which allows you to purchase an ability from a job, which grants that character permanent access to that ability. So, you can have a warrior capable of casting offensive magic if you purchase the right abilities. Access to jobs is predicated on which jobs that character already has access to, and what levels they have obtained with those jobs. The more useful or powerful the job you want to give your character, the more levels in pre-existing jobs they need. So, expect lots of grinding for both experience and job points, especially early on in the game.

    The last aspect of the gameplay I must mention is the steep learning curve. This game is not new player friendly. You’ll die A LOT in this game, especially in the early stages. What’s worse is that you’ll die from creatures that are typically cannon fodder in other Square-Enix games. Trust me when I say that you’ll learn to fear Chocobos. The game becomes much easier if you grind for abilities early on, but the beginning portion is hellish, especially during a first playthrough.

    All in all, The War of the Lions is a great remake. It’s difficult, and parts of it haven’t aged well, but it’s definitely more than the sum of its parts. This version, given its portability and well-written (properly translated?) story, is perfect for those who missed it the first time.

  6. Ryk E. SpoorNo Gravatar says:

    Review by Ryk E. Spoor for Final Fantasy Chronicles (Chrono Trigger and Final Fantasy IV)
    Rating:
    This is actually two old-school console RPGs in one set of packaging. Why the collection is called “Final Fantasy Chronicles” instead of “Chrono Fantasy” or something like that, I don’t know, but the important point is:One of the two games included is Chrono Trigger.Chrono Trigger remains the greatest console RPG ever made. The version on this new CD compilation is identical in play to the original, but includes several animated cutscenes (done by Bird Studios, producers of Dragonball/DBZ and owned/operated by Akira Toriyama, who did the character designs for Chrono Trigger as well) which are themselves worth the price. (In point of fact, the price itself is interesting; the compilation of Chrono Trigger and Final Fantasy 4 costs less than either of them did separately when first released.)Chrono Trigger centers around the adventures of Crono (yes, that’s the correct spelling), a young man whose only apparent unusual feature is skill with a sword; otherwise, he lives a rather ordinary life, getting his allowance from his mom, taking care of his pet cat, and, as the story begins, looking forward to the Millennial Fair. At the Fair, he meets with a pretty blonde girl, Marle, who wears an interesting pendant, and who as a stranger to his town asks him if he’d be nice enough to show her around a bit.Things get strange when they visit the exhibit area of one of Crono’s friends, Lucca, who’s an eccentric inventor. Her invention mysteriously reacts to the presence of Marle’s pendant, and Marle vanishes, leaving the glowing pendant behind. When Crono decides to follow her wherever she’s gone and bring her back, he’s catapulted into a time-spanning adventure which will take him from the present to 65 million years in the past, and thousands of years in the future, and eventually to confront a world-destroying monster which may, at the same time, have been responsible for the creation of Crono’s own civilization. Along the way he will learn secrets of his world’s history, gain new powers, and gather allies, ranging from the super-strong cavegirl Ayla to the technologically advanced machine-man Robo.Chrono Trigger’s greatest claim to fame was, and is, that it boasts many possible endings, all quite different, based on what decisions you make during the game. They’re not all easily predictable, either, and at least one or two are rather creepy. It’s also interesting in that, after a certain point, you no longer have to keep Crono in your party (most games have a set viewpoint character that you have to keep around). It’s quite possible to finish the game with *ANY* combination of available characters.Gameplay is, in my opinion, superior to that of any of the Final Fantasy games. For one thing, it avoids the “eternally wandering monster” phenomenon which makes overland travel in the FF series so damnably frustrating, while still allowing you to wander freely across the land and visit places, looking for clues, new things to buy, and new friends and allies. For another, the combat sequences are much more active than those of other RPGs of its same era, and include special techniques — both for individuals AND ones combining the techniques of two or three characters at once. Once you beat the game, you have the option of using “new game+”, which allows you to start with the same power, and most of the items, that you’d gained along the way the first time. This is useful for those trying to play through again, since it allows you to zip through combats which, the first time, took many minutes to complete. (it does, however, introduce a bit of cognitive dissonance, especially in the early parts of the game: “How the heck are they throwing ME in jail?! I have enough power to level this entire CASTLE by myself!”)The soundtrack of Chrono Trigger is unbelieveably good. Somehow, through the miracle of MIDI, the original game had 3 full CDs worth of music crammed on it, and the skill with which the MIDI was composed and produced made it sound, at the time, very nearly orchestral. Even today the sound isn’t bad, and the re-done, fully orchestral version is amazing. Each major character has its own theme, and they’re all excellent. Chrono Trigger’s soundtrack still rates as one of my absolute favorites.If you like console RPGs at all, this is one that you absolutely MUST buy, and keep enshrined somewhere.

  7. Adam SimsNo Gravatar says:

    Review by Adam Sims for Final Fantasy Chronicles (Chrono Trigger and Final Fantasy IV)
    Rating:
    Two RPG masterpieces, Final Fantasy IV and Chrono Trigger, have been

    re-released in this great package with some nice additions. I’ll be reviewing the two games.

    FINAL FANTASY IV

    INTRO: In 1991, FFIV was originally released in America for the SNES under the name, “Final Fantasy II.” But the SNES version was pretty flawed. For one thing, they censored the script and and it was horribly translated. Another thing is that they took out a few things, such as the Developer’s Room. Also, they toned down the difficulty. Now the game has been re-released for the PS1 with the complete, uncut script, Developer’s Room, and a harder difficulty.

    GAMEPLAY: This was the first FF game to have more than the number of characters in your party. (you can have up to five characters in your party. Sweet!) The game has lots of secrets, spells, weapons, and summons. It’s a really addicting RPG with a great challenge.

    GRAPHICS: Meh. It was made in 1991, so of course the graphics look outdated. But they were good for the time.

    SOUND: Not much to say about the sound. It’s your standard SNES sound.

    MUSIC: I love the music in this game. Even 14 years later, the music still packs a punch. I especially love the boss music. It’s very catchy.

    STORY: This game has a great story. I won’t spoil it for you, but the story is very original, filled with plot twists.

    ADDED EXTRAS: Besides having the complete, uncut game, not much. Just an FMV scene.

    CHRONO TRIGGER

    INTRO: Ten years ago, CT was released for the SNES. Even now, it’s still one of the most loved and popular RPG’s ever. Now it’s been re-released with a ton of extras.

    GAMEPLAY: CT is an RPG. However, there are things that are special about this game. For one thing the battle system is unique. You can use moves that combine different characters. It’s a bit hard to explain.

    Another thing that makes this game unique is the fact that you can time travel. You can alter the past, and have fun. Plus, more eras mean more sidequests.

    GRAPHICS: Very ahead of its time. CT’s graphics were beautiful, from the colorful 2D textures, to the forests, the graphics were topnotch.

    MUSIC: Like most RPG’s, CT has an epic musical score.

    SOUND: Pretty good for 1995.

    STORY: The story, I believe, is solid. It isn’t the best RPG story ever, but it is easy to understand and very entertaining.

    REPLAY VALUE: Most RPG’s don’t really have a replay value, but this does. Once you beat the game, you can do a New Game+, which allows you to start the game over with everything you had on the first game. Plus, there are many, [and I mean MANY!] endings to unlock.

    ADDED EXTRAS: Awesome anime cutscenes, and much more!

    OVERALL: Two epic RPG’s in one package. A must have.

  8. J. CopperthiteNo Gravatar says:

    Review by J. Copperthite for Final Fantasy Chronicles (Chrono Trigger and Final Fantasy IV)
    Rating:
    Even though I am a member of the “played them already” club, these games still never fail to disappoint. Chrono Trigger is a timeless (no pun intended) classic that will entertain you each and every time through. And FF IV is the pioneering FF for North America, and now is probably the most challenging FF out there (the Japanese FF III is probably the toughest of all 9 Final Fantasy games).Those of you who have played the FF Anthology know how horrible the loading times were in each game – fear not. The loading time in FF IV is non-existant. The only parts that take a while is when you are saving and loading your game, which is expected with memory cards. Chrono Trigger is slow at times – most notably when you start/finish a battle and access the menu screen. Most of it is negligable in my opinion.Even if you own both original cartridges, it’s worth it to play FF IV again, as it is like a completely new game, with a new translation and it’s UNCENSORED!!! That’s right, what Japan got originally we now have. Get it right now.

  9. William LindseyNo Gravatar says:

    Review by William Lindsey for Final Fantasy Chronicles (Chrono Trigger and Final Fantasy IV)
    Rating:
    In essence, it was Final Fantasy 2 that hooked a lot of people into the the craze of the series b/c most didn’t know of the first one. For those who did were … over the 32-bit power of this enhanced game. It started most of the concepts that exist in today’s recent Final Fantasy’s. With this reproduction of this classic w/ new FMV’s, it sure to draw back all the old fans as well as some new ones who are curious too see how much the series as evolved over time. If you can stand to revert graphics wise then you can really enjoy this game. After all, superior graphics cannot beat the power of a solid story line. Chrono Trigger, like most things, beats it’s sequel Chrono Cross. After Final Fantasy 3 came out as well as Secret of Mana, squaresoft realized that alot of people loved final fantasy but liked Secret of Mana’s fighting system where you can see the enemy before you get into a fight and can be prepared vs. just running into them by surprise. Squaresoft decided to combine the best of these 2 games and created Chrono Trigger and made it the best game for the SNES system, as far as RPG’s were concerned. Some people may have noticed as I did that Chrono, the main character, looks a lot like Goku from Dragon Ball Z. The reason for this is b/c Akira Toriyama did the art work for it and has now done the anime cut scenes that have been put into the game which is something that I look foward to seeing. This is among my favorite RPGs, at least w/in the top 3. It still beats even a lot of new ones on the PS1. I recommend buying this even by the simple fact if you like RPGs, you are getting 2 for the price of one, and if you pre-ordered it from …, then your saving even more money on 2 classic games that for me, started the fever for Role Playing Games that hasn’t stopped yet.

  10. John Nolley IINo Gravatar says:

    Review by John Nolley II for Final Fantasy Chronicles (Chrono Trigger and Final Fantasy IV)
    Rating:
    The original Final Fantasy Anthology released in Japan contained versions of FF IV (known in a watered-down version to US fans as FF 2), FF V (never released in the US), and FF VI (aka FF 3 to Americans). However, supposedly due to glitches in the gameplay, Final Fantasy IV was not included in the Anthology’s US release. Square has remedied this omission brilliantly with the release of Final Fantasy Chronicles for the US.To many people, Final Fantasy II on the Super Nintendo set the standard for console RPGs to follow with its non-linear gameplay, involved story line, detailed characters, and beautiful musical score. Yet we all had to put up with a poor translation and a game made “easier” for the US audience until now–and now US gamers can experience the game as it was meant to be, including updated FMV opening and ending sequences and all the secrets left out of the original US release.As a bonus, this release also includes another Square RPG, Chrono Trigger, in a similarly full-featured adaptation from its original console. No Final Fantasy fan can be without this title in their library!

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